We do know Rowena set up a mini aetherite between Idyllshire and Revenant's Toll.
We do know Rowena set up a mini aetherite between Idyllshire and Revenant's Toll.
When you think about it, the Warrior of Light's capacity to traverse the rift and/or lifestream (i.e teleport) has always been just shy of the Ascians' as the WoL's anima appears to be night inexhaustible. Though unlike them, our destinations are limited as we do need an attuned aetheryte beacon to home in on, (meaning we can't go anywhere we haven't been) the use of which typically incurs a toll from whoever built them (hence why teleportation costs Gil)
An important view on this answer is the behavior of teleport before 2.0.
If we could drag in somebody who actually remembers USING the anima bar, that would be helpful.
But I suspect that the average person, that bar still exists, and fills perhaps even slower then in 1.0.
It makes me wonder a bit about the difference in Ascian Teleportation. I would assume it has to do with their ability to move in and out of the rift or simply that being awakened as an Ascian gives one more control over their aetherical properties which allows them to do, given they don't even need physical bodies while in the rift itself. It seems like as long as they are on the same shard, they can still drag their vessel around with them. It's only when going to another shard where they seem to need to abandon their form as Emet stated during ShB where he had to get a new body and shape it to his desired appearance.
Well... you have such a somebody right here. Anima was a fairly limited resource, making teleportation much less commonplace than in today's gameplay.
You'd have a cap of 100 Anima total.
You'd regenerate 1 point of Anima every few hours.
Teleporting to an Aetheryte within your present region would cost 4 anima, and teleporting to neighbouring or more distant regions would cost 6 Anima.
You had in short... maybe ten teleports a day depending on the desired destination. Needless to say, the addition of Chocobo whistles was a godsend back in the day.
EDIT: Based on these numbers... the thought of teleportation from an altogether different continent rather boggles the mind, so it's not that surprising the Scions opted for the scenic route instead of incurring that kind of exhaustion.
You could take this a step further if you wanted and assume that 100 anima a day is the average for an adventurer. If I remember correctly Koji posted at one point that anima had both a physical and spiritual component. Since an adventurer would be both A) highly athletic and B) trained in using aether/magic to some degree their anima would be greater than the average person.