Originally Posted by
CKNovel
Nono, I don't mean as SCH/SMN, that is a mistake that should not be repeated.
However you pointed not seeing Paladins wielding Rapieds or Samurai using great sword (With glam DRK can """use""" a big Katana) and that's the same with guns.
There is many different guns, MCH uses one-hand guns but a Gunner could use two guns or a Musket.
And I'm a bit saddened to read that there is not enough Gunner substance.
Rest in peace Mustadio and his gameplay heavily around guns, Barret and his hand that is a machine gun, Laguna and Irvine, Yuna from FFX-2...
Mustadio has aiming abilities.
Barret has big shots. But also new abilities in FF7R.
Irvine is more based around his ammo uses and most ammos are unique and provide different effects.
Yuna has a lot of abilities.
On top of that, a Gunner job could also switch between weapons like stances.
MCH has a lot of substance, we don't even have all the Machinery yet.
The current MCH kit is a good base, the main problem is that it's a bit empty and you can feel it's half the rework as Flamethrower still exists.
Now MCH also summons bot and that can allows a wide path to take.
Gunplay is already weak on MCH anyway!