Except it's not actually 15 healing spells, it's the same 3 healing spells SCH has always had (Physick, Adloquium, Succor) and a dozen healing abilities. I think that's an important distinction to make, because under most circumstances you're not really spending time healing so much as just dropping a bit of damage potency to swap from Broil to Ruin II. If we were actually spending time healing, it'd feel a lot more meaningful than playing whack-a-mole with available oGCD heals between Ruin II casts.
Fundamentally, it's a lot less interesting to have a shiny new healing ability you can use once every couple minutes compared to a core spell you use every 15-30 seconds.
