It's not an issue specific to SE, it's just how drop rates work in games like these. Hell I remember in Monster Hunter hearing of people killing Monoblos 100+ times and never seeing the heart drop. I remember being in groups killing certain bosses for someone who needed one thing and everyone else but the person who needed it got the item. Whenever you're dealing with drop rates, shit like this happens. Some games are just more lenient than others and some groups just have better luck than others.
