I wonder if there's a programmed maximum number in their coding that they have to work with, or something. Is it always "one in, one out" when they introduce new GATEs?
I'm definitely going to miss this one though - it was usually very quick and easy. No need to go through the fiddly menus, just run around in first person mode and identify the differences. I'd literally spend about two seconds on each NPC.
There are a few tricky ones of course, but usually it's straightforward.
I liked Time Of My Life too. It was a bit dull to play, but good for seeing the emotes of all the different races, and I'd worked out that I could follow the Miqo'te girl if the Midlander was missing.
Also, Any Way the Wind Blows is partly a matter of working out where to stand. There are places that are less likely to get hit.
