Originally Posted by
Hatstand
I haven’t played NIN, but you could also say that you could delete chain strategem if you gave SCH more personal dps. And I wouldn’t be at all upset if they did. Chain strategem is a boring ability. You just press it once every two minutes, give or take a little bit depending on the fight, then forget about it. That doesn’t mean all buffing cooldowns are useless. I talk a lot about Presence of Mind because I really enjoy it as an ability: you can use it for offence or defence or both as you judge necessary. You can actually think about how you use it.
The new AST cards are bad because you mechanically go through the motions of collecting the correct seal and placing it on the appropriate party member then you forget about it because what happens next is out of your hands and there’s not much you can do to effect it (unless you’re playing god-level AST and keeping track of all your party members rotations so you can buff each person at a time most optimal within that rotation, and even then there’s only so much you can do.) As the OP laid out, the old AST cards required you to actually think about how your cards would be used. Ergo they were a better system.
The difference is that chain strategem isn’t the primary selling point of the SCH, so it being a bad ability isn’t that big of a problem. AST cards on he other hand are AST’s main attraction. If that’s a bad system, it’s a problem for the class as a whole.