People just have to know what sells. That's...basically it. I'm not calling people who are having some issues making gil lazy. I'm calling the people who buy gil lazy.
Yes, he has 3 classes at 80, so he's likely talking about running Treasure maps, etc. Personally, I make about 3-4 million a month completely passively from the gil earned by doing "Adventurer in Need" through roulettes and Beast tribe quests. If I actually tried to make gil actively, I could easily make multiple times that by doing treasure maps alone.
I just sold 6 HQ Walnut Lumber for 10k per unit so 60K for a fairly simple processed component. You can harvest this wood at like 25 or so its right next to quarrymill. New players can feed off the rich more than anything.
You're crafting the wrong things, probably.Quote:
Do tell more. At my level 50, it sounds like it takes you 3 days to make what i have in 5 months and I craft a ton.
A good night of housing items crafting makes me 8-10 mil in a day or two.
Gear and glam is incredibly volatile, but housing is pretty constant.
Effervescent water is dumb. Its used in crafting relevant items from every expansion, has no alternate source to help control its price, and you need it in bulk.Quote:
Exactly, I see things like, Effervescent water, selling daily/hourly,
Water gather circles are the worst.
There are a lot of things they could do to curb the RMT, but they seem convinced that weekly ban waves are somehow sufficient despite the fact that the bots are scripted to create replacement accounts literally the instant they get banned.
It's especially concerning that they don't seem to be changing things up despite the bots becoming so numerous on certain servers that they're clogging up the log-in and instance queues or even denying access to zones.
Tbf, it's entirely possible to start raking in the gil as soon as you've unlocked retainers, giving you access to the Marketboard minigame. That's really all it is to some players. Buy low, sell high. No other content required. If you're willing to spend much of your game time buying and selling, you can make a fortune.
It is by no means a strategy for everyone. Not everyone is going to enjoy playing that way, and that's ok. It's the sort of content that appeals to certain players, perhaps a poor application of Bartle's Taxonomy.
In a sense, that's also a sorta nice thing about the game, lack of gil sinks and all. There are so many avenues to making money, everyone has various means of amassing their fortune. Even though some players might think they're cornering a market on an item or resource, or exploiting the lazy or rich or whatever, there's plenty of ways for any player to get to the same level, and quickly.
Old rich players exist, sure. But you don't have to play the game for years to catch up to that if it's your goal.