will there be further improvements to the Retainer UI system like log in notifications when your items have been sold
will there be further improvements to the Retainer UI system like log in notifications when your items have been sold
Is there a ETA on the Shadowbringers Soundtrack cause the Music is so amazing and Soken did a really good job in making them, Also will there be a Stormblood Part 2 Soundtrack for music from 4.4 to 4.5?
QoL: Would it be possible to highlight skills under ACTIONS that are not placed on your hotbar/crossbar? (As is the case in World of Warcraft).
It was my first time playing a new expansion for FFXIV and with all the skills overhauled, it was quite difficult to see what was missing and what was not. Highlighting what is not yet on your bar would make it easier to rearrange skills.
A burning question after an amazing expansion, thank you! :)
Is the Shoebill minion related to Emet-Selch in any way?
Are there any updates to the idea to streamline the ARR (specifically, the end of 2.0 - 2.55) content?
Would it be possible to add an option to automatically remove headgear during cutscenes?
QoL: Would it be possible to have the Scholar faerie skill tooltips changed to include the effect of the faerie skill?
e.g. 'Tells your faerie to execute Fey Union' would include what the skill 'Fey Union' does when hovering the tooltip.
At the moment I am learning Scholar and it is difficult to remember what the faerie skills do because if I want to see their effect I have to open the ACTIONS window to find out instead of checking the tooltip.
If this is an issue with Summoner as well, I would request the same change.
Can we get some Alphinaud/Alisaie items? Wind up versions of their HW/SB/Shb outfits or possibly any of their outfits on the mogstation?
The new Role Play mechanic to play as the Scions is a great addition to the game, but I and many others have found that these instances are not very fun due to so few skills on the hotbar/crossbar and because enemies are extremely tanky/have high defences. Do you think this could be tuned to increase the fun factor? It does not need to be a very complex rotation, but more than 4-5 skills would be appreciated.
With NieR: Automata-inspired raid series coming out over the course of 5.x patch series, would it be possible to include some of NieR-inspired weapons as reward in some form? While there's usually no weapons related to 24-man raids, in ARR, there was a series of crafted weapons designed to go with Syrcus Tower sets. As NieR games have some recognizeable weapons in its arsenal, I'd really like to see some make their way to XIV.