Originally Posted by
Valmarus
It's easy to forget but DPS positioning matters a lot, especially in newer fights were we're not 100% sure of what mechanics do what. We tend to look at certain fights where we can ignore certain mechanics because we've out-geared them but even things like titan back in the day when we were all level/ilvl appropriate for the fight that a couple of overlapping aoes pinning someone in would get them killed. I've seen more than 1 party wipe due to bad DPS positioning. It's actually the DPS that have to remember the majority of the positional mechanics along with other mechanics. Having alternated a bit between tanking and DPS I can say that I often find I'm having to remember a lot more about where to stand and what to do while being a DPS compared to tanking. Hell back in the day the DPS were even responsible for stunning the mobs more than the tank was, the tank tended to be back up stun, but now I'm the one getting off point.
The main job of the tank is to be the focus of the mob. Our main job is to build emnity. Simple fact is without enmity where we stand or what damage we mitigate is irelevant because if we don't have the attention of the mob it's off doing its own thing and ignoring us anyway. Everything is second to and comes after building emnity.
I guess the TLDR is : The current tank skillset makes me feel like I'm ignoring building emnity because I'm doing nothing to build it, which makes me feel like a lazy/bad tank, regardless of how effective I actually am at the role.
(Note: Internet outage is responsible for the 2 halves of this post being so seperated, in case you were wondering why it took me an hour to post the second half of this)