Getting anxiety usually means you care about doing well.
Frankly, the DF could use more people like you who actually CARE to do well. Because too many don't care.
Getting anxiety usually means you care about doing well.
Frankly, the DF could use more people like you who actually CARE to do well. Because too many don't care.
You know, I always think the same. But I can also understand when people want a player that does not die at every friggin move a boss does. Imagine me, let's say, in Qarn (this was the first dungeon I struggled with in 2013^^) when you die 3x there, 2x there, at the boss, at the crocodiles... I mean, who would enjoy that? Not me for sure. And my group is maybe getting wiped, too.
Palace of the Dead is new to me. I gotta read more into that.
Thanks Mr. Smith.
Thank you very much Mr. Harper. (Oh my... Out of my head, Chuck!!)
You're the second one offering a helping hand on Zodiark. Very appreciated!
Just like with the first invite, the reason why I am very so-and-so about that is that I'd like to lose my training wheels first. If there is a specific dungeon I keep failing at, I'd come back to your offer for sure. But right now, I need more of a kick in my butt. If I go with relaxing groups, I basically do not tackle the main issue. I just cover up my mental problem with make-up, but eventually, I have to go with all randoms, and then I am here again. I hope you get what I try to say.
Hey there!
Well, I am actually very relaxed when healing. Why? I don't feel as replacable, and picking a healer is, at least in my opinion, associated with friendly, helpful mindsets. Who would be mad at a paramedic (or firefighter?).
DPS professions on the other hand have this "Hurr Durr I want to make big numbers and healing/taking is for pus..." sort of thing. As Blackmage, I tried always to be "correct" and courteous - just like a monocle-wearing Lalafell Blackmage.
And tanks, well, they lead the party. Period.
So this is where my problem comes from.
It is a very personal issue. I also think the choice of professions and species (or "race" as many call it) might also go into play. Can you imagine a buff and confident player picking a Lalafell healer ingame?
Now look at your avatar: You look like a guy from the MegaDrive game "GOLDEN AXE" for some reason, main class "Dark Knight". You don't know what anxiety is in this matter and could never understand it.
This is impressive, but I don't have this in ingame environments. More so in real life...some a-hole customers of our store know that...
Thank you so much for this nice offer, Mrs...Toastie!
"Sharing the trauma" made me smile :) This flowchart is nice! I've seen a different one that looked half-assed, but this one is really like a good start. Almost as helpful as the Wendy's training VHS video on how to make a good burger.
I would come back to the helping hand of yours when I have a specific problem though. Why? I would not tackle my problem. Imagine we do run something, all is good. But then, I'd need to pug up with randoms and I am here again.
But thank you very much for your nice words :)
Everyone has anxiety. It's a mechanism the brain uses in order to warn of and escape danger (fight or flight response). People with an anxiety issue will perceive something that is non-threatening as a threat. Facing said situation will trigger the same increased heartrate and adrenalin as someone who is about to go into an actual battle, or competition with high stakes, or where injury is imminent. The best way to understand it is to recall a time in your own life where you had such a response. Maybe someone wanted to fight you in school, you were in competitive sports and made it to the championship, you served in the military, etc.
What sucks is that we are fully aware that it's a dungeon. The stakes are not high and we know we are not in any real danger. However, something in our brains are miswired and this response goes off anyway. This is when anxiety becomes a disorder, because it interferes with activity most people don't have a problem doing.