Originally Posted by
tesni_g
So when people say healers need more damage, I don't think they are talking about abilities and self-buffs, they are suggesting that they (WHM especially) need some more baked-in potencies because in solo duties, bringing a healer makes the duty boring and unnecessarily long, as well as even dangerous/more difficult because it takes so long. This is bad design. Healers should have a toolkit and enough potency to do mandatory content, full stop.
And as part of the ongoing conversation that we're having as 5.0 approaches, WHM needs this the most. And while we've got a lot of WHM in this thread saying "yeah well, I did it no problem" but that doesn't make it fun, and that doesn't make it playable for the WHMs who aren't raid geared or well optimized. If a mediocre DRG can complete this duty, a mediocre WHM should be able to, as well.