Anyways, the last sentence does imply that he personally thinks it's boring.
All I'm saying is that if you're mindlessly grinding and you hate doing it, you should question why you're doing it in the first place. I get that lots of people enjoy material rewards and therefore want things done quickly to get the reward. But grinding through things is an unavoidable part of that playstyle. It's the result of a mindset, not the result of a dungeon actually being boring. If someone has an issue with that grind, then they have an issue with their own playstyle.
I may have been jumping the gun a bit (especially with my first response to you), but the root of it is "don't like it don't do it". It's the catch-22 of materialism. People start to see content as nothing but boring gates in front of the rewards they want. But if the gates were removed, they would quickly run out of things to collect and then quit the game with nothing to do. If you. If people don't like that grind, they should question whether their playstyle is really personally rewarding for them. If they're complaining about it, then they're saying that the means don't justify the ends, and if that's the case, why are they doing it?