"Hold them accountable"
lol
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"Hold them accountable"
lol
I was expecting a joke. I found instead a quality thread.
Despite what you may think the ingame mobs allready do have some AI sub-routines that run in certain situations, granted alot of them got hit with a nerf stick becasue people didn't like it...
Red Crabs: Would not imediatly agro but would protect their territory and warn those entering their agro range.
Efts: Would "Listen" for adventurers who wandered too close (Stopping when they prop their heads up could prevent agro"
Some AI still does exist.
Wolves: Will always try and flank you when multiple are present.
Funguar: Will only release "queasy shroom" or "Hypna whip" if attacked when in their swollen or flattened state
There are alot more little things that mobs do that people just don't notice due to the brevity of the current fights. I would love to see some more AI for the monsters and have a few things come back. But it's hard to do so when players complain about it.
Awesome thread, Keeps us informed of what we have now.. and whats to come Kudos to ya bro :D
Great job !
Do you plan to combine the rep posts with the PDF information in your second post in each category (example: "3 market wards combined" in Market section ?
Yep. That's the plan. I'll clean it up a bit more after work. It's a bit hard to work on it from my phone lol
Also I want to be careful with what I added to the second post as people may percieve this as things that will definitely be added. In fact not all things mentioned by devs will for sure get added.
Btw if you guys found more information about 2.0 that I didn't list, post it and I will add it to the OP.
A bunch of ps3 noobies