Really wish they'd get rid of the damage from Displacement and put it somewhere else. This games encounters are made with melee in mind so going out to long range isn't really practical.
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Really wish they'd get rid of the damage from Displacement and put it somewhere else. This games encounters are made with melee in mind so going out to long range isn't really practical.
I don't really RDM in Ex trials or Savage raids these days, but based on the experience I've had with several fights with fall hazards my recommendation would be that it probably is usable, but highly inadvisable. Heck, with the donut hole in play at the arena's center, I'm not even sure I would trust Corps-a-corps either, but it's probably far more viable than Displacement since (unless she's positioned slightly off somehow) you should stop moving once you're right next to her rather than under her.
The other night I died from corps-a-corps because the MT went north to soak their tower then the boss doesn't naturally recenter herself until she casts a knockback/draw in I think.
Was very embarrassing.
You do from the innter edge to the outer edge. It's a pain but doable. Half of you character model will be outside of the arena but you won't fall.