It's just to reset progress so no one has a headstart
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It's just to reset progress so no one has a headstart
It seems like there’d be a pretty long list of different types at this point, if they didn’t remove them over time.
Having everything bought with poetics just makes it easier - for catching up as well as for the amount of currencies. I was able to start purchasing Shire gear as soon as I arrived in Idyllshire, because I’d saved up poetics over the course of playing Heavensward. If it remained locked behind its original price, I assume I’d have to wait until I unlocked the endgame dungeons to start earning the relevant tomes.
Also, a question since this is the first time I’ve been at endgame for a “tome changeover”, is there any difference in the price when they’re converted? Does an item that cost 100 creation now cost 100 poetics, and the number of tones transfer over? Or do I want to be spending all my creation tomes before the structure changes?
It wouldn't be a two week head start, some jobs would have almost their full tome gear the day the patch dropped. For example, DRG bis requires Helm, Body and three accessories. That totals to a cost of 2,445 Mendacity. That's my entire tome set finished on week one unless I opt to grab the tome weapon and wait two weeks on accessories.
The point? People not unsub.
The two tomestone alternative would be (Uncapped Tomestone) and (Capped Tomestone), and at each even patch the following would happen:
Uncapped Tomestone quantity = Uncapped Tomestone quantity / 4 + Capped Tomestone quantity
Capped Tomestone quantity = 0
They should put the cap at the vendor end to be honest.
Let us gather 2000 tomes, but the vendor won't sell to us till next week once we hit 450 tomes. Would even open the door to splitting the vendors so we can have separate caps for Fending, Striking, Casting, etc.
If I read correctly the OP, he is complaining that changing the tomestone names does not change anything, and for this reason the tomestone names must be changed ?
http://www.mun.ca/sgs/studentblog/wp...mind-blown.png
or just make it really simple and warn players that stored currency will be reset after maintenance. This way they can always keep the same names.