It's the first HW quest that tells you so, essentially you can't have too many primals signatures in you
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Honestly, while the HoH summons are cool in their own right, I'd find them quite boring as a Job-Mechanic. I never understood whats supposed to be so exciting about the Summons just popping up for a few seconds and then vanish, I never enjoyed that in earlier FFs and I certainly wouldn't enjoy it here.
I've always been more of a fan of how Summoner/Summons were handled from FFX onwards, and I'd prefer it if they reworked Summoner to reflect that 'fighting as a team' aspect more. Instead of having our pets be glorified DoTs/clunky Selfbuffs. *coughbahamutcough*
Do you per chance have a source for that? o.o Not saying you're wrong, I just usually keep an eye out for Info on egi glamour an I don't remember seeing any at this years E3. So I might have missed something.
I think many people are missing the whole point of HoH. Did any of you actually read the story through it? or just skipped CS. It gives a brief back ground on the way the lore works. The summons are just a manifestation to help clear floors and really have nothing to do as a summon for summoner. IF they wanted to incorporate other summons I think doing things like the Bahamut summon would work well to an extend. Personally I miss FFXI summons they were a bit more fun to have.
I'd rather have that kind of summoning animation than a chicken mcnugget/scrawny bird follow me around all day.
This is where smn lore doesn't enhance gameplay. Rather, it impedes it from evolving.
I always thought it weird that they had a shot at this in HW and didn't take it. The could have called Painflare Thunderspark and given it a Ramuh animation. Called Tri-Disaster Acid Rain and given it a Levi animation, etc. Would have been an easy answer to the "where are the other egis" question, but nope. Nothing. Feels like a missed opportunity.
They look cool but are very impractical. Their spell effect invades your entire field of vision and the primals themselves are massive. This would be a nightmare in combat. Rdm lb3 already causes deaths and it only covers the floor.
I'm not against improving how smn egis look, I just don't want them to be like the magicite primals in HoH.
Swap the SMN LB3 with the primals and call it day. I personally think its better if they just implement the exact same action and effects but maybe extend the duration of the primal casting by roughly 2 more seconds. It's not intrusive like Megaflare and fits very nicely with the lore of SMN of "borrowing" power. Plus I think it would make for some great scenarios in 24 man raids if you have three SMN's in each alliance and they each have a different pet and then use LB3 and you see all three primals at once. That would be cool.
I don't think magicite is a hint at a SMN rework, but there was a quote from an interview recently that made me think they might be doing a rework.
i love being a red mage and "summoning" ifrit while the summoner stands with his small egi XD, just I am part white mage part black mage and now PART summoner (for a brief moment)
Egis suck
/10char