Originally Posted by
Paladinleeds
Actually, I'm going to go further. Make all class quests and levequest turn in after 50 require collectables of the highest collectability rating possible. Anything less and they won't accept it. My omnicrafter FC mate is right. By just buying the items or levekits, I'm not really learning the ins and outs of the crafting classes. So do that and force out maximum collectability (and also turn off all experience gains from it except for that), as well as making Moogle and the new crafting beast tribe work the same way... yeah, then people who level crafters nowadays will learn how that stuff works more likely. Also make it so it's impossible to use macros in crafts. To encourage people to understand how the abilities work.