Originally Posted by
Vstarstruck
Exactly, if you want a game where the development tries something different, there is wow or ffxi.
FFXIV is just repeating the same thing it has done since 2.0. The only time they went to try do something different is diadem and PoTD
SE is not trying enough when it comes to QoL changes in regards of inventory, they just do the reverse, try to bloat your inventory to engorgement of buying more retainers. For the mog shop, again compare it to wow who is sub base, most things are account wide, not single character or .70 EUR dyes. I will agree to you though, it is smart, but not exactly fair for the consumer.
Let us not forget the EUR 13.50 maid outfits where a lot of EU countries got no promotion at all.
Just because SE is doing better then a Ptw model, does not mean they are invulnerable to criticism. Mog station tactics and general customer service are big issues with SE, WoW is light years a head in these areas (and general game functionality, i/e player search interfaces and going into instanced content like eurkia)
(then releasing a content for 4.25 that was unfinished after major delays with trimming content that would normally be in the game if it was not for said place in question)
Sure you can find nice communities within FFXIV, but that is not SE's direct touch. I am still happily to play this game with my SO, but I am not blind to problems.
Plus i really do not know much of the game, but you got to consider age too, FFXIV 1.0 was not great either. You are comparing a new game to one in the 3rd expansion?
In a way retainers are a way to pay to win when it comes to owning the MB, the only reason this is not a big issue as it could be, is that progression is not locked behind it.