Giving Black Mages a Magic Vuln reduces their DPS, because Black Mages will be balanced around having it, thus giving them a net gain of 0
Giving Black Mages more tools to ignore movement lowers their DPS, because Black Mages are assumed to work around it (This is primarily why the cross classes in 2.0 were nerfed: Because Bards had -all of them- and were 100% uptime hyper mobile DPS)
Your implementation of Raise -lowers DPS- by requiring Swift or Triple -and- Foul to pull off.
