You can't unlock squadron until you have at least one 50 at a high enough GC rank, by which point you've already learned etiquette.
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So I suppose if my issue is more that there's no dungeons available that are relevant at my level, question worth asking is, is it possible for devs to add HW+ dungeons without breaking things? It's a slightly different beast putting in ARR dungeons, since you need to be 50 etc to unlock squads. Adding in HW dungeons could potentially create a scenario where players wouldn't even need to party up anymore, if they're not implemented carefully.
(although I'm genuinely not sure of the requirements for command missions; if you're required to have cleared the content yourself already, maybe a little less problematic. I'm sure technically you can get away with that for most of what's available already, though most of us will have run these dungeons multiple times before they're added here)
Interestingly enough, not quite. I went afk in the middle of a SV run to get some food. Came back 10 minutes later to find I'd been booted from the instance for inactivity.
Apart from that, I agree. I went from 40-50 as a Dark Knight recently, exp was good and had a blast. Far less stressful than a pug and being able to run at your own pace, experiment with abilities and read your tooltips at your leisure means you learn quite a bit. Hopefully we'll see some HW dungeons at some point.
I too was really sad we didn't get lvl 28 Haukke Manor added as that's one of my favorite lowbie dungeons and also that we didn't get any 51-59 dungeons. As someone else mentioned adding more lvl 50 tome dungeons does't really do anything worthwhile and many of them are... difficult for the AI to handle.