If they die, everyone needs to die, unless you can ress them. So go healer.
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If they die, everyone needs to die, unless you can ress them. So go healer.
How much xp do you gain for a level 60 job ?
I was wondering, does this missions are worth anything for us players? Or just to level our squad once? They give something besides exp for squad? EXP for us, Seals, usefull itens? Or just garbage for a painfull run of old content? :< I'm having a hard time to understand the usefullness of this new feature (i really want to like it because i love my squad :< )
I just did Vigil and earned a free teleport to FC home aetheryte, you get some gear, exp 6200 per kill, squadron AI upgrades.
AI is better than I thought it would be but emnity a bit loose. They are overpowered which is good in my books. If they were weak and AI was weak it would be more of a headache than a QOL.
The command hotbars disappeared and I kept dying trying to aggro pull lol. Then I figured out how to get the hotbars on and it went smooth. Hopefully, they improve thru feedback and more dungeons and level ranges are added.
And please let me queue with one or two friends and flesh out party with npcs.
I love the idea, but it's implementation is rather lacking tbh. Just did a run of Halitali as a trial and while the most part was it was fairly simple, the boss was a mess. Even though I kept commanding my squad to get out of the fire and attack other mobs, they insisted on staying there and dying, not to mention the mass flames adding up and causing wipes. Surely I gotta be doing something wrong here....right?