Ps4 is stronger than many PCs that are around, especially the pro. As a Ps4 player I'd also appreciate higher graphic settings.
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I think the major problem here is actually the game itself. I never realize that this game runs on 32-bit. What we need first, is a 64-bit game. 32-bit should be obsolete in this day and age...
But perhaps you are misunderstanding me. incorporating extra options would have no bearing on potato PC's unable to possibly use some or all of the newer settings. You can run most games now a days with a general low, medium, high, ultra (and some games higher than ultra). FFXIV really feels like it gives us low, medium, and high-ish on higher end machines, where it would be possible to test the limits of higher end PC's without affecting the lower end since most settings are individually adjustable on PC.
I never personally hear that the general population can't enjoy it or want LOWER settings. My husband plays on a potato PC and it runs extremely well on High settings (we only docked a few when SB hit to maintain high FPS but that was personal preference). He even used to run it on a PS3 which was just godawful. Maybe that's where you think some of the complaints are from, but as a whole, this game has a ridiculously low bar of entry for PC's to handle well for such a big and detailed mmo.
I would say even PS4 Pro's may be able to handle a light HD option. They are equivalent to mid range PC's anyways. They just have limited choices in customization of their game graphics settings compared to PC.
I don't get this point of view, and it seems to show up every time the conversation of increasing graphic quality pops up in a video games message board.
It's like saying that on a scale of 1-10, the game's current maximum graphics setting are a 5. If my computer can run at 5 no problem, then that's great. But if they were to increase the maximum to 10 I, personally, can't play the game on maximum settings so I don't want them to do that, despite the fact that I can still play the game just fine at 5(or maybe even 6 or 7!), and other people with better computers that can also run at 5 no problem, but could run at 8-10 with little to no drop off in performance, shouldn't have that option.
(run on sentence! woo!)
Totally for HQ textures.
It only impact local PC so they can't use the usual memory/data excuse.
Just give the option to enable it and that's it.
Ekk, I wouldn't mind if they do it gratually, just provide textures a bit less compressed than the one we have, it will alreaby be a great step to make better close-up screenshots!
It might be a wrong impression that I have, but I can't imagine that they're creating the textures as we see them but just compress them at the end for optimization purpose.
I don't think it would be that much of an extra work to be able to provide better quality.
Nah. I'll hold you back until I die.
:cool::cool::cool:
Wont be happening any time soon, at least thats how it was worded in one of the last interviews Yoshi did. But his wording could have been a hint for 5.0 changes, not really sure how to take it.
It seems they are more worried about precious FPS and having TONS of PCs on screen at once for all the people that care about that......
I'm in for 4K textures, I've been asking them for a long time now!...
For those with potato PCs it's surely time to upgrade them, you can't possibly think you'll be playing games on the same PCs for decades to come!...
Sadly though, it would seem that the graphics quality on this game depends heavily on whatever console Sony poops, I don't think Yoshi-P will push the graphics if it won't benefit current PS4 Pro owners so he might actually wait for a PS5 and 5.0 to release them!...
Even if they don't do a full texture pack to cover the whole game, they need to attack specific problem areas. Hien's armour was so present and glaringly bad that it never should have gotten past QA. I legitimately thought I'd screwed up a setting in the graphics configuration when I saw it.
They asked him the wrong thing. They asked about a full engine upgrade (like what WoW did a while back) rather than enhanced textures (which should be supported by the existing engine).