I only get frustrated when I see people do stupid things that I can see coming a mile away. Things that could have been averted with a good chat system.
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I only get frustrated when I see people do stupid things that I can see coming a mile away. Things that could have been averted with a good chat system.
Yeah. It's also very frustrating that you can't tell people something about a mistake they're making and you end up seeing the same player in a subsequent match making the exact same mistake. I've lost count of the amount of times I've seen someone grab the Wolf's Heart instead of allowing the healer to pick it up. I'll then see the player again in the future and they're...still doing it. It also happens with excessive medal stacks.
This is more frustrating than before chat. I played since season 1 so I've been there. If someone raged, it was ok and move on. This is infuriating, hearing "Nice job" spammed countless times in the match, with that little 8 bit noise going off. I'd rather see a string of profanities in chat than hear that nice job ding again
It's not a problem with 1 hello, or even 1 sarcastic great job!
Sucked having someone hit Great Match every 2 seconds for 8 minutes being behind a full duration game. :(
That's a two way street though, and allow me to paint a more rounded out picture:
While I'm using Frontlines as an example, whether it's Feast or Frontlines hardly matters. I was in a Shatter match once and the first large ice spawns right next to my team, below our position. Since I wasn't far from the mouth of that area, I turned around and ran in safely while others dropped right off the cliff. Other people on another team were doing so, and I immediately take out 3 of them in a shorter time than it took to then stop and tell my team "Hey, don't drop off the cliff when other teams are already there. You'll be dropping into a fight at half health." Solid advice, purely informative, nothing rude whatsoever.
I'm then met with not only a complete ignoring of my advice, but a sarcastic and nasty "Oh if only we had some kind of self-healing skill to use like Recuperate. . ." First off, there was no need for that player to be rude. Second, Recuperate won't heal you up to full from half, not even back when it could be traited for a stronger heal. Third, even when healers had aoe heals, it wasn't about just healing through it, but having good awareness of the situation. Needless to say they all got wiped out. The bigger picture here is I offered good advice as a more experienced player, calmly and nicely, and it was met with rude sarcasm and that cost us.
Matters of toxicity are hardly ever as one sided as people like to make it seem, and among the players that regularly PvPed then, a certain degree of respect and ettiquette had been established. Sure, some couldn't hold their tongues or mind their manners, but largely, issues of toxic behavior rarely were a matter of someone more experienced just dumping on a newer player without provocation. Especially not when the PVP community wanted to grow; how could we grow if we were so busy scaring people away? In a similar line of thought, how can we teach people that will rudely ignore or refute advice, or just plain get nasty with us even if we're civil?
Sometimes you need to own up to the fact you need criticism in your play. If nobody can tell you that you need to improve in some manner or other, then how would you ever know to try to do something different?
Are you all prepared for angry cross-world tells in 4.1? SE will so regret about this feature after their GMs will have to respond to 10x more harassment reports.