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What others said. If you need to meld excessively on entry expansion content then you're not following progression for that content.
The stats caps are designed for running the content, not faceroll or outlevel it. Same thing with crafting, you only have to be 1-star
crafter to attempt 2-star recipes. That's how progression works but doesn't require what the rich raiders/crafters claiming.
Only the very end 3-4 stars crafted gears have luxury for extra stats room for next expansion or end of this expansion. That's still long ways enough for anyone to make gils.
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For most content melding is not needed at all. I have done everything except savage raiding on both healer and dps, and i have not melded anything at all onto my gear.
My gear is a mix of 310 from Verity tomes, 320 from normal mode deltascape and 330 from creation tomes. I have healer and dps both at 320 gear level and can do it all fine, dunno about savage because i havn't tried it yet.
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You should definitely meld safe slots at least..
Even with T5's if you really can't afford it or something, as they are like 3-4k a piece.. It actually adds up to a lot of free damage that you're missing out on.
But like I said earlier.. T6's are super easy to get.
T5's really shouldn't go on anything that you will be holding onto for a few weeks. Meld VI's if you're planning to hold onto that piece for 4+ weeks.
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I'm just here for a free post since he basically told us not to tell him anything and he won't listen.
Well good luck with your life I guess? Lol.
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once you hit stormblood the game also gives out free materia left and right i had stacks and stacks of it and i gambled it all away didn't need that much.