The matchmaking favors "speed of queue" vs. "fair matchmaking". You can get people with your rank +/- 2 ranktiers in your team. Everybody gets bronze at some point, because they never lose points until they reach bronze. This means everyone in gold will still get silver and bronze guys, aswell as platinum and diamond people. What you get in the end depends only on the people who are queueing at that moment. You could get decent matches with experienced players or only bronze matches. Again, the system favors short queues, it doesnt care about matchmaking aslong as it is somewhat fair with some variation it will pop. Now there are way more people playing feast, they could make matchmaking more strict again so that people will have a higher chance playing with players of the same ranks. Instead they throw every player in 1 big pot until they reach platinum, so atm you get matches with players who did get 10 wins and 100+ wins all together, which completely fails the original purpose of rank tiers.
So instead of 6 tiers we actually only have 3 to begin with. And here we are, one day after another people complain about their teams and demand changes e.g. healer too strong, dps too bad, too much 10stacks.... maybe fix matchmaking first, then fix what is not balanced. I believe people would want to wait longer if they know they are less likely to get total meme match.
