Originally Posted by
Pentt
I'm sure they know what they are doing, this is how they want their healer design to be.
Healers are actually overpowered in this game compared to other MMOs, the amount of healing required to top a player off is really minuscule compared to say WoW.
So unless they nerf healing potency across the board for every healer, increase mana costs of DPS spells to force you to stop DPSing during healing downtime or some other way to nerf healers, healing will always be this short bursty window you do before returning to your Stone/Malefic/Broil spam.