Originally Posted by
KDSilver
This isn't a obsession with dps, this is just trying to see it from an optimal point of view.
No news when I say, the more dps you have, the less time the encounter will be.
When you talk about mitigation, you have to see the content you're doing and if it's necessary to have.
If you're not taking a huge amount of damage/mitigation isn't that much required)/ healers doesn't have to heal that much (and so on), then you'll somehow just throw theses ressources in dps.
We could take example. Let's say you are doing lvl 70 dungeons with large pulls.
In that case, Tenacity could be really good cause in there, the tank has to mitigate the damage as much as possible.
Let's take an Extreme primal but being overgeared.
Even tank buster shouldn't deal that much damage, then tenacity shouldn't be a thing.
Not saying "dps rules", just "see when and where tenacity could actually be a good choice".
Just like my previous post on piety for healers.