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Quote:
Originally Posted by
Vidu
post
Alternatively: Keep it a challenge and allow people to queue for it via DF, like all the other floors should THEY choose to; meanwhile you lose nothing and can still go in with a pre-made and be coordinated - all whilst others that either can't get a pre-made, haven't got their usual group on, want to get a feel for it (practice). etc etc can access it.
You literally lose nothing.
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I would say the difficulty only really ramps up ~170ish. After near wiping there my party was suddenly like "shit did shit just get real?" Was fun navigating the dungeon and being strategic about mob pulling-- "snipe harambe over here lets kill him before he starts spamming his debuff. We can kill him before the patrol arrives!" But a luring trap got us on floor 189 ish. So close and nothing a pug could replicate or survive without heavy nerfs.