Originally Posted by
Yorumi
They've just begun to look at other resource management but only touched on a few classes and not in a very deep way. Resource management is one way to make classes feel very different. SE basically just has MP and TP and more or less they function exactly the same. So they have one resource. I remember in swtor they had 4 management systems. One was a standard mana bar, one had two types of skills resource builders and resource spenders, one had an ammo system, and one had a system where it was like a mana bar but it would regen faster the higher it was. So if you dumped it all it was slow to regen, but you had skills that could fill it on longer cooldowns so there were times you wanted to dump the bar and times you wanted to be careful not to dip too low.