As much as I love it, I actually keep forgetting I have it. xD
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As much as I love it, I actually keep forgetting I have it. xD
Yeah I agree. It's a very beautiful spell, but if you could adjust to be more viable and beautiful that'd be great. It's annoying to remind people "Hey if you want to live, stand inside my earthly star", time and time again.
Maybe make the yellow border stars connecting in a bright pee yellow line lol?
I don't have an issue seeing it and I haven't from day one. For me it's hard to understand why people have trouble(and annoying when the tank randomly drags mobs out of it). I understand that many have trouble seeing it though; someone from my raid group even said they didn't notice it a few times.
If the visibility is buffed I wouldn't complain at all.
Also @ someone earlier, the buff changes color and design when it changes to Giant Dominance. Its fairly easy to spot the differences between the buffs.
I understand some have been moved to our gauge but there's still lots of buffs and debuffs to watch... across all classes...
edit: I just.... I don't even know how to feel about this post. wut. I think I understand why people are having trouble with story content now.
Guess you'll have to start placing things down and telling them to stand where the "A" is. :P Tell them it's a life or death situation. Or use a macro alerting people to look for it as you cast.
Earthly Star is hard to see, too faint in my opinion.
I was being facetious, but thank you for the rudeness. Seriously though they made a huge song and dance about stripping stuff from the buff bar (which actively detriments gameplay in the case of card buffs you can no longer click off) and then added an ability which has a proc that doesn't show up on the button you need to press to trigger it again, and also doesn't show up on the new interface they added to replace the buff bar. So you end up looking back at the buff bar to check. It has tripped me up approximately never, personally, but I'm not going to defend blatantly bad interface design decisions.