Why add Proving Ground when the mini boss in the level 65 dungeon is pretty much what you are describing. It essentially teaches all these jump potion people various mechanics work in the game.
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Why add Proving Ground when the mini boss in the level 65 dungeon is pretty much what you are describing. It essentially teaches all these jump potion people various mechanics work in the game.
Can we like.. just stop trying to make this game into a mini World of Warcraft? I quit that game because its trash, don't bring that trash here.
I wish they'd just unlock undersized (note for the paranoid: not unsynced) for current content so my group could go in and fail the first few mechanics a few times in advance before recruiting enough members to try fights properly. Not specifically talking about that encounter at all - I haven't even tried it as I'm deliberately taking the story slowly - but watching the intro, getting used to the lay of the land and seeing the first phase at least really helps my RL friends. Obviously this wouldn't help overconfident people at all, but helping people who want to experiment would raise the bar just a little bit for everyone else, right?
Do you understand that Blizzard dropped the concept because still some player failed to archieve silver? (yeah, there is a popular case of a guy blaming everything but him for that) Also, the quality of people inside LFR and heroics never improved. If you mind so much bad player don't do anything with randoms.
As someone who played wow for years, I had gold pg for a healer by pressing random buttons on 2 randoms (druid and pally) I boosted (free legion boost and free wod boost) but never gold gold on my main, a Frost mage, I raided with that mage and was a top 3 dps in my guild, always over 90th percentile. I couldn't heal on the others if my life depended on it.
So wow style proving grounds are not the way to go, in my opinion. Updated hall of the novice? Maybe.
Don't make this into a wow clone I gave up on it 2 years ago, and as for your quote take the time to explain. If thats to much of a bother just run with premades.
Did it a week ago and had the most awesome people in there, we got it down the third try and everyone had fun. Goddess Kamy (Faerie) made the run succeed by explaining it.
1. It's the same as WoW, because you're making a WoW inspired suggestion. Your whole post is about what WoW does. 2. We have that. It's called Hall of Novice, and it works great. 3. In Final Fantasy XIII, the tutorial felt long and forced to a lot of people. I'm pretty sure SE will never let that happen again. Tutorials will always be optional from now on, and for a good reason. 4. I've seen this thread too many times. It rarely goes over well.