Already happened in HW
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I feel like this would just be very strange in an MMO. When half the females (and males) in my FC are all romantically involved with Aymeric, that just seems odd. I mean, I'm not against having it in as an option for those who want it, but I can't really see the purpose of it in an MMO where you have literally thousands of other players involved with the same NPCs.
I'd say come play on Balmung, but we're still very full at the moment so... :o :D
Aymeric already took my character on the most awkward and least satisfying date of all time. I am satisfied.
I don't think there would be anything wrong with romantic or flirtatious dialogue options, for instance.
If the romance aspect was completely optional, I don't see how it would detract from anyone's experience, so why not?
Choo-choo! All aboard the husbando train!
SWTOR doe?
I think this is something would only go over well with the Japanese audience. They have a lot of games that appeal to this kind of thing.
In the West, we mostly get rubbish romance options in our games. Dragon Age and Mass Effect have "clearly available plot-relevant character love interest if-you-want-it", other games merely have a character that you can date or boink that has no plot-relevancy outside whatever quest introduced them to you, and feels shallow and empty. Essentially nobody in the west seems to care enough about a character in a game to really go that far with them unless the plot leads them by the nose to it. The first time I even recall seeing this in a PC game was in Ultima 7 part 2, where you either said yes to a character (regardless if you were male or female) and you got an extra scene before someone stepped in to get mad at you, or you said no, and it just skipped directly to that person stepping in to get mad at you for merely being in that persons bedroom.
In Japanese games, romance options come up a lot, though in PC games are mostly just avenues to see some naked CG artwork.
FFXIV doesn't even show blood in it's violence, I think it would be hard pressed to show any romance options that lead anywhere since the game doesn't even remember choices you make during cut scenes. Basically if you had the option to romance a NPC, at best they show up at your apartment/home, but outside the home their dialog would be regular NPC talk.
Plus since the game has a version of marriage already, anyone who already has it would be locked out of such adventures since it's doubtful any NPC would want to encourage the player to cheat on someone.
All the WoL ever does is nod his head in silence kinda like I do after work when I'm to tired and I'm listening to my wife tell me what she had for lunch. So yea I guess it could work.
The closest thing I've seen (aside from Hauchefaunt) was a small quest southwest of Whitebrim where someone you save falls for you and is immediately shot down by his buddy.
They already have support for finding another player as your love interest with eternal bonding.