This is a good thing, I hope we can keep fightning on both sides to sort this out as soon as possible with the dev. team.
Printable View
tenancity isn't a worthless stat btw lol My g/f melds it and does good damage. She melds ten/det and uses ten/crit food. If anything she has an issue with enmity, but barely it's mostly due to ppl not using their enmity reducers.
but ya vit and only vit should be the damage stat for tanks. Every role as their own damage calculation tied to their main stat, yet not tank.
If you not mass pulling as a tank in any dungeon you doing it wrong =_= and if a healer can't heal a 2 group pull that healer is a bad healer
That is understandable if you are inexperience but in general that is what a tank and healer should be doing
Its not required if you inexperience
For me I will always do a mass pull on the first pull to gauge the healer experience if we wipe I will have no choice but to do single pull a healer can be as highly geared and still can't heal 2 group of mobs I have died to single pull with a i310 healer
Came to the conclusion:
Popular Hard-Core raider go on camera and state about meta this that and the other, everyone jumps onto the bandwagon, and roll a class that is the flavour of the month or in War case flavour of FF XIV and then they level away knowing they are untouchable and will always be viable no matter how OP they are, billion hp, self-heals that make healers redundant and awesome dps that make most dps classes sit and rethink their life.
Then SE have the idea of making a new expansion and instead of making us hit for a billion more damage the team get their heads together and go, look guys this is bs we need Tanks to do just that Tank! and then another guy goes well healers are stuck in a thing atm were they need to stance dance to follow this god awful meta that makes them have to dps and heal, lets rework that so Healers can now do both, but let’s also remind these players that they are Healers! so we will make sure their dps doesn't out do the dps players. Then a guy at the back who's been a sleep for most of the meeting perks up and says I know we will make the Samurai the best dps class in the game and all the rest of the dps classes can be utility support that will shake up those players in a rut.
And off they plod to the developers and say look, numbers and then developers, smile and say that's nice and then go ahead and re balance the game, realising that some classes have been neglected since launch and give them a push up the arse to actually do the content without some vlogger telling them they are not worthy of a slot anymore.
And in the desire to re address the issue with player character balancing, the mobs also got the same changes, which now means anything that was happening in 3.0 is pretty much no go, with some players "Tanking and Healing" as if it was and they come to a cropper when they realise you can't start pulling 15 mobs a time because VIT doesn't add any enmity stats like it did and those classes that relied heavily on it to DPS as well as Tank are not generating the same amount they did before.
To quote Larry off his hilarious videos "Players Adjust" you can't cry you got nerfed at all, SE have changed the question, it is now for you to find the answers and start a fresh. And I still stand by the fact no one can say shit about Paladins at all, when you have a class that has been neglected since launch to deny them their chance in the spotlight it just about as spiteful as you can get