The chest that will contain malm kelp and Lominsan anchovy ?
No thank you.
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The chest that will contain malm kelp and Lominsan anchovy ?
No thank you.
I would love to have open world chest spawns , and Notorious monsters as well. The problem is as soon as you introduce either of these people will begin to clamor for something worthwhile to be in them or dropped by them. If that happens money farmers will flock to those in order to make fast cash off them to sell to the player base. There is also the fact that SE has said they don't want some players to be better than others based on camping drops, rather they would have people work to earn what they have. This is why we can't have nice things.
I think chests droping in fates would be a better idea like everyone who took part in a fate got loot from the chest
Aren't maps basically this? You get a map, go to the location in the world, a chest spawns, you kill some mobs, get the loot. And then on some you even get a chance at a magical portal opening that throws you into a mini dungeon.
This is cool and all, but to me it's go to my favorite nodes, get map...and it pin points where it is. Also they made it happen once per day for those maps, since they are relatively simple and easy to get.
I want to be able to just be randomly out and about and finding these. That would be awesome.
Same argument as "FFXI did it" in other threads. To be honest, as long as it is a good idea, does it really matter where it came from?
I'm probably over thinking it, but I'm seeing a lot of potential bot/hacking abuse. Plus (using WoW as a negative here), if FFXIV progresses to the point where we can hop servers, then that could lead to abuse of PF/group invite spam in order to steal chest on other servers.
I do like the idea of personalized chests, kinda similar to what Niqote said about the current Leve chests, or RubyCirha's idea with FATEs. :)
FFXI did the fate/chest thing in it's wings of the goddess expansion which at times was nice. I think the posters original intent is that there are large detailed zones with voids between sparsely placed monsters lending to a general feel of emptiness. It is less about what is in the chest and more about filling the zones a bit more.
I haven't a clue about FFXI, but I agree with the rest of what you said. There's space for clickable objects and lore tid-bits, monuments (broken or whole) with readable plaques. A random bit of vendor fodder out in the world with a tooltip description that could help enrich the lore of the zone you found it in, or just something silly that makes you smile. I know there are some interesting things scattered about, just nothing you can interact with. So much more could be done with the space. :)
Would be cool if they had chests in the SB area that randomly appear and drop Stygian Ash. It will at least allow people to get the ash in some other way besides the Gazelle maps. Dont know about your servers but the ashes are up on the MB right now for 8 -9 million.