your best bet is to either play on a preferred server, which i imagine are the lightest ones, or just come back after the launch craziness has died down, in like a month or so.
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your best bet is to either play on a preferred server, which i imagine are the lightest ones, or just come back after the launch craziness has died down, in like a month or so.
You can't "fix" the amount of people that can play on a server at once. There's a limit to the amount of data that a server can handle, and going over that limit would tank the performance of all players playing on it, if not damage the physical server itself due to overclocking.
Give it a week or two. The queues will sort themselves out in due time. If that's too much for you, then by all means move on to a different game. At least you'll contribute to making the queues shorter that way.
It's not even the queue its self that bothers me, it's the sudden without warning DC's and then back into a two hour long queue I just got out of 20 minutes prior. I tried to give SE the benefit of the doubt, but damn if this isn't absolutely infuriating.
The problem is that especially on high pop servers there is a large volume of players who are just holding places on a server by afk crafting and other bugs. Terrible situation that you have fewer available spots to join a server because a large chunk of them are taken up by afk players while people wait for others to log off. Of course, people don't log off, they just figure out the afk tricks and create even fewer spots. They should just 'burp' the servers every couple of hours. Bet you would see queue times go down!
Too bad all these software developpers that are posting these days on the forum aren't part of SE team. For the next extension i propose that SE hire them all, and that if there is the slightiest beginning of a queue on any server or any quest not working, we get them tied on a chair, during a whole week, in an empty room, except for an orchestrion that will play the Good King Moggle Mog XII theme at full volume 24h/24h.
When i see that there isn't hardly any queue on the new Omega server, i am really surprised that i still didn't see a "All this is a scheme to make us forcefully change world !" topic.
Well Leviathan has a login timer of 45 - 75 minutes right now, compared to the normal instant login the OP probably are used too and referring. Of course that's not as bad as me trying to log on one of my alts on Balmung and Gilga, since the time is more like 2+ hrs lol. Just have to play during none prime time or in a couple of weeks, by then the hype should have died down, because I doubt that there will be any more measurements being taken that would allow us to log in faster.
This post reeks of passive aggressive.
I don't mind queue times being huge if i'm just logging it, i'll happily wait.
I mind getting kicked off the game and then getting placed on a 3K long queue entirely because of problems, on SQUARE's side, with the instances.
To be fair, I remember when "early access" meant getting a head start and beating the crowds, as most weren't willing to pay extra to qualify for early access.
When it gets to the point where most people are getting "early access", they should probably just start calling it the product's official launch date and treating it as such. These weekend Early Access periods with minimal support because it's just "early access" is just doing the community a disservice.
I'm confused. You claim to be software dev, but then complain of THE busiest time for a popular mmo. Your unsub will run out right after thing settle down and game becomes stable again, which shows some ignorance and bad foresight. If you could stop unsub right now at it's worst I'd get it. But you're literally ending it once things are calming down.