This is pretty much what I've been doing for the past hour and a half. But without being able to fix the dialogue box size, all story content on PS4 is currently unplayable.
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Here's a fix for the dialogue boxes.
Enable expanded mouse functionality in the system settings
Find an npc to talk to
Enable virtual mouse with L1 + R3
Move the virtual mouse over the text box and hold R2
Change the scaling to increase the dialog box size
For some reason you can't access the scaling menu without expanded mouse functionality enabled.
You beat me to it. I had just logged on to answer this...but hey, maybe you can help with the second issue plaguing me. The main menu for ants. Have you found a way to sale it up? It was annoying me so much I just switched to the PC main menu, but I really do prefer the PS4 one.
THANK YOU FOR THIS.
Was having to strain my eyes even with my glasses on, this was a huge help.
Hopefully they'll be able to fix it for other parts too soon, like the system messages and main menu. Since right now it's really annoying, and the 100/150 toggle option is just terrible. 150 bulges everything out to the point it becomes a ridiculous clutter...
The need to hot fix in text size scaling ASAP. You can't make text tiny like on PC set-ups when you are right up on your screen, verses consoles everyone plays at varying distances from varying TV sizes.
Hello adventurers!
Apologies for the inconvenience the display settings may have caused you.
The display settings have changed with Stormblood’s Early Access and therefore the UI can look small. You can change the User Interface Size on PS4:
Go to System Configuration -> Display Settings -> User Interface Size 150%
I hope this helps!
Attachment 4252
Like I said in the other thread.
This is NOT an issue. This can be fixed by going into Ground Mouse Mode (L1 + R3) with a dialog box open and then move your mouse over the dialog box, hold down R2, then go to Scale Window (have to keep R2 held down) and use L2 to select the size you want (I put it at 120%) and looks good. You can also adjust the position of the dialog box after changing the size using the same steps and clicking on the box and dragging it around.
Can you pass a dialogue text size fix to the devs, similar to the one we have with the regular player chat box, too?
I think that would be useful in general.