Originally Posted by
Gemina
Break: Replaces Blizzard 2 if you want it. It has the same potency and does not scale down according to number of mobs. WHM doesn't need this at all since they already have so much burst AoE. SCHs might want to really consider bringing this along, and I can't speak for AST since I don't play it.
Rescue: This deserves its own thread after we've have seen the tooltip and know that it does not decrease enmity. All it does is draw a player to your side. It kind of defeats the purpose of the name "Rescue", but I believe the best time to use this is after a player has been raised to immediately bring them in your range. I think we need to consult with DPS mains to let us know when, if any time they would like this done to them. Until we learn more, this too will collect dust..