Despite all of these negative changes,I can absolutely say I'm still looking forward to playing monk. Playing the way we have been for so long it can be hard to accept these changes at a glance ( I saw nerfs and lost my shit too), but we just need to get our heads out of where we are currently comfortable.
Brotherhood is a beautiful party skill that not only increases buffs party damage, it also has a returning effect if you position your self just right and get 3 or 4 others in there to feed us chakra. Riddle of fire is absolutely not as good as BFB, because it's better. 30% dmg up at the price of negating our GL SkS is a huge boon even if it's only every 90s and over the course of a fight will probably sky rocket our dps despite the 10pot nerf across our skillset and it doesn't make us die faster (big bonus over BFB).
I will admit that losing ToD and Fracture(if you're like me and enjoy burst) will hurt at first but you gotta remember we're not the only ones. Almost all of the other jobs have lost at least one of their DoTs which leads me to believe SE has absolutely had it with debuff timers (and I share this view personally).
