Stat allocation is coming back in (isnt it?) so that is probably why.
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Stat allocation is coming back in (isnt it?) so that is probably why.
Ifrit video also had inflated values.
I'm guessing they make the videos with these values to make it easier for them to show the fight without worrying about needing to redo the video again because the whole party got killed at a point they didn't plan on it happening.
Sure, some can point out that this prevents us from actually gauging the real fight strenght, but I guess this is not the actual point of the videos. Remember the 8k Ahriman hit from the Dzemael Darkhold preview?
People tend to forget that we get Point Allotment back, which means you could put i.e. a decent Number of Points into VIT to boost your HP.
I'm more curious about the added bars in the lower right hand corner of the screen. Anyone know what that might be? Also seems that either Foeseeker now uses Bloodletter's animation or Bloodletter uses Foeseeker's sound effect. Either way appears it doesn't have that long powering up animation lock they use. Check the video @0:32 to see what I mean. The archer quickly changes bars so you can't see precisely what the move is but pause it at the time above or @0.31 and you can see the ability used with a red circle around it. Seems this was done with a new UI or whatnot seeing that the yellow indicator stays over a single skill. Also, Cure is listed on the hotbar, appears to retain a 112MP casting cost. If anyone who knows Japanese could translate some of the abilities it might give us an insight onto how they're changing it up on us come patch time.
Holy hell does stoneskin have an 140 mp cost now @.@?