RDM's abilities, at least, look rad so it won't be so mind numbingly boring as opposed to Split, Split, Split, etc.
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Imo MCH is fun as is. Its the other job rotations that suck. Id much rather press 1 and not know when id get to press 2 than to always press 1,2,3 repeatedly like a mindless zombie.
Reload is a 30 sec CD. Quick Reload is 15.
There is NO reason anyone should be spamming Split Shot EVER. AND Clean Shot can proc from Slug Shot regardless of whether Split Shot procced.
Don't complain about the job's design if you're not even trying to play it right.
RDM has it much easier since they are only relying on procing verfire/verstone off of verthunder or veraero. Verholy and Verflare will always be 100% if done right. That's one skill you have to worry about to complete you chain and if you fail its not as big of a damage loss as MCH. MCH has a 50% proc from 1 to 2 and a 50% proc from 2 to 3. Failing either those ruins your chain and drops your dps much more.
Rng is rng and people are retardedly biased when it comes to their "luck" if you have played enough machinist you will have as many good streaks as bad streaks but you will only remember the bad ones and then come to whine here. It's not that square has bad "rng system" or whatever, that is just retarded. The chance is 50/50 and you can prove it.
Anyone else see this, get the Beatles "I am the Walrus" flashbacks and start signing?
"Split shot, Split Shot, everybody Split Shot!"
... no? Just me? Okay....
*walks away sad*
Yeah, but they need to understand that they will have good and bad rng in fights and that can't be helped.