Pretty neat QoL changes, I like them~
Might become a problem at popular NPC, so maybe not, but adding talking from mount would be nice on a lazy day lol.
Also: https://i.imgur.com/MpGDC2Z.png Please share? :)
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Pretty neat QoL changes, I like them~
Might become a problem at popular NPC, so maybe not, but adding talking from mount would be nice on a lazy day lol.
Also: https://i.imgur.com/MpGDC2Z.png Please share? :)
I want something I'm fairly certain to never see: a 50% (minimum) reduction in the number of skills per char. My SMN has over 50 skills. It's nice that I can drag more things to the hotbar, but uh, just which of the skills I have buttoned now am I supposed to give up in order to make space for these new dragged buttons?
A completely fresh and new UI when entering pvp would help a lot (the same way you get a new bar-set when changing jobs); that would mean I could toss out all the non-pvp skills and vice-versa depending on game type -- that removes at least 6 skills per job for pve and prolly a bit less for pvp.
Ah, well, their statement that they weren't increasing skill count in SB shows that someone over there is at least minimally aware of the UI issue with too many skills.
So... this means I can grab "Ride Petition" and stick it somewhere and only need to click on the person and hit the button?
Because I'm all about that as a QoL change. Or making it macro-able.