I like the Paladin Idea. They can call it "Divine Intervention" Have them go charging into a mob sword and shield bashing into it. Causing all targets hit to take a 3 second confusion stun.
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All or Nothing
100% crit rate and1.5 damage but take double damage only can be used if MTing and If you dont keep MT your damage is lower to 50%.
It would have to be only a few sec skill so it does not make it OP if people find out how to use it.
Just off my head skill.
^ They could make the crit and damage buff short but the debuff of double damage taken and the 50% lower dps if you lose MTing longer
and on a short CD like 20 sec or something
What war is lacking at the moment is mobility and therefore a leap, and perhaps a stronger version of Fracture either single target or aoe like circle of scorn.
But what i would really like for war atm are skills that are getting stronger with stacks for example IB has damage reduction proportionate to defiance stacks like:
5%,10%,15%,20%,25%
And how about we get additional potency on skills or crit rate which depends on ilvl and stacks? For example i270 war gets, for example 2,70+5%=7,70% crit boost or for fell cleave 500+2,7%=513 potency.
Hopefully we get an introductory video for our skills on May.
Imo they should combine Inner beast/Fell Cleave and Decimate/Steel Cyclone so that they change to their counterpart depending on your stance and just give us other skills instead. D:
Would be cool if war and pld had a gap closer akin to drk, it's why I love being a drk in A12S for gravitationals. You can plunge right over em playing chicken with your life it's pretty exhilarating!