Originally Posted by
RuleofThree
My love is being the healer. Healing people. Not sitting there with nothing to do, so I might as well put on cleric stance, and DPS. It's to the point now that content is so laughably easy, that I can count on one hand how many times I have to throw a cure spell in any given non-savage scenario. What happened to the notion that healers heal people? SE, can you bring this back please?
Look. I get what people are saying here, I do. It's about efficiently using your time. Does that tank REALLY need a heal? No? Then don't just sit there, throw a Stone III or two while in cleric stance. Efficiency. The problem is that the content has been SO bad (in terms of a challenge), and will likely continue to be SO bad (in terms of challenge), that the most efficient thing to do is almost NEVER throw a cure...ever...and just DPS. How in the hell does this make any sense at all? "Well...you are a healer...and I know that insinuates you will be healing people. But honestly, we as devs don't really want to hurt you...we believe in love, and peace. So...yea..you are called a healer, but please just DPS...cause you don't really need that Cure spell."
This really isn't hard to combat...it really isn't. Make the creeps hit harder. Don't up their hp, don't give them resistances. Just make the six or seven hits that DO get off before dying..actually hurt. Make it so it actually makes me want to press that cure button. Because right now? I can literally just DPS all day, and let the tank regen half his hp lost from a regen spell + passive regen from being out of combat. It's pathetic.