Ideally, yes. Best case scenario there's a Bard present who can help you regen MP. If not, you're kind of shit outta luck.
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protip: you'll never ever without a bard in group
Not true, can outdamage or do as good as anyone VS single target.Quote:
Following the great disaster that was the attributes patch that made pugilist damage laughingly low compared to other classes,
i really can see the point the OP is making, pug is becoming a magic user, but you don't see blackmages worried that they use magic, your worries are that SE made pug use magic, but didn't realise magic uses mp?
like i said i see the concern and feel it also. but atm i am in strong belief that whan testing it the devs balanced the magic use. and ppl that say they messed up a year ago why should we trust it works now. i say yoshi didn't mess up a year ago, give him a chance
Note the words in bold. Its not talking about explosive as in fire, but rather burst damage (high damage in short amount of time). This is done through the use of a constant MP drain when you need this burst damage.Quote:
Originally Posted by http://forum.square-enix.com/ffxiv/threads/30986-dev1206-Class-Reforms-Action-Lists?p=449764#post449764
I don't think PGL are meant to constantly have this damage buff on, but when you need to deal some damage fast(eg. mob is on 10% hp and you need to kill it quick before it does something). Otherwise PGL would be like any generic damage dealer.
Depending on how they tweak the MP usage from PGL:A5 ("Fire Stance"), PGL:A6 ("Earth Stance"), MNK:A4 ("Wind Stance"), and MNK:A2 ("+Kicks") and the MP generated from PGL:A4 ("Featherfoot") and PGL:WS8 ("Mana-Conduit Atemi/MCA") it could end up leading towards an interesting dynamic of "Stance-Dancing."
Defensively (and under the assumption that we don't have a BRD in party), I'm envisioning a type of rotation involving a swap between the more MP-intensive, but defensively superior, Wind Stance vs. a MP-efficient, defensively inferior, Earth Stance that both revolve around the MP generated from Featherfoot (Net loss of MP while under Wind Stance and net gain of MP under Earth Stance).
Offensively, roughly the same idea with Fire Stance being superior, but MP-intensive whist +Kicks would be the more inferior whilst having less strain on the MP Pool where they both revolve around MCA. Where this differs, now, is that you can do the standard push/pull on the MP Pool but also have the option of doing the proposed "explosive damage" routine where both are going at the same time (as Fire Stance +Kicks are both not exclusive unlike Earth and Wind Stances) on top of activating MNK:AB1 ("Oraoraoraora!").
Mixing both aspects, the offensive wild-card of +Kicks and defensive Earth/Wind Stances combine to provide a kind of "burst emnity generation" while tanking after using PGL:A3 ("Taunt") to get the mob's attention at the cost of extended time spent in Earth Stance's inferior defensive position to pull the MP Pool back up.
Effectively, the PGL/MNK, under this assumed skill structuring, would be using the MP bar similar to a "Parallel TP Bar" to fuel his abilities rather than a standard "MP Pool" from a mage standpoint. Also, instead of a cool-down rotation that most other classes would have it would be an "Acceleration/Deceleration" scheme of juggling MP consumption/regeneration via toggling between effects and stances. With a BRD around then, it would just mean you could have more of a lead foot for pressing down on the accelerator.
Now, of course, this is all COMPLETELY SPECULATIVE and my own take on a possible way they could swing this to give the PGL/MNK a distinctive shtick in how they would go about their style of DDing and (limited) tanking in relation to their major abilities and native MP-regen.
For those who concern problem as PGl role in PT, please look at this thread and vote like.
http://forum.square-enix.com/ffxiv/t...-useless-in-PT.
@Answer at OP, Yoshida interview on French already stated that DRG will be Top Dps, so MP or not, it doesn't matter. it look like our PGL is going to be some weak class that PT does not want :/
What kind of PT would like a 2nd-rate Dps that can't even consistently use their main DD skill as mp insufficient. DRG not need mp, have higher regen TP rate, and still do best Dps.... PGL only role will be solo :/