Magic Combos are interesting :O
also, the list would be so much easier to read with the skill's name :/
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Magic Combos are interesting :O
also, the list would be so much easier to read with the skill's name :/
Chainspell is now WHM onry?
Hulk extremely sad.
Still reading, only at MRD. Based on the list so far, I may have to take MRD to 50 now because it sounds awesome.
Hmmmm strange but is agreeable. Not too bad from the looks of it, LNC/DRG awesome thou.
I think it's fine. Earth and Wind seem to have connotations of "calm" magic, and go well with Conjurer/WHM; whereas things like Fire definitely seem more suited to the BLM.
I also like how WHM isn't only consigned to healing, and it's ultimate ability seems to be an AoE offensive spell (I'm assuming it will be some type of "Holy" blast or something.
It looks like thm gets convert. Switching your HP and MP....
Archer getting auto-attack, about time.
As a tank who loves swords I am a bit sad to hear we will sacrifice our hp, but the actions sounds decent. But I am afraid that marauder will still be the better tank.
pld seems like a damn beacon of cures for party members, i like it.
also, cnj's heal are exacly like i imaginated: no tier, but a bunch of new spells with different potency