I'm imagining multiple Cure-style spells (Curaga, Regen, Heal, Restore) available to Conjurers, with another one or two available to White Mages only to give them a little bit of pizzazz.
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as do i but they've already proven there staleness and obvious care or lack of skill in animation development. most battle skill animations in XIV are a disgrace to the franchise name. there are only one or two beautifully done skills per job the rest use the same palette over and over again.
yes, you are right. as cap increased the one class would eventually get a better spell than the low one for the other. a lvl 50 thm should have a stronger attack than the lvl 30 blm spell. any spell from a r50 class should be stronger than a lower ranked class when you are comparing. even when you use a tier iii fire on thm you could do flare on blm. flare would be stronger than fire, but you would get them at the same rank. yes, when you got fire iv it would possibly be stronger than flare, but at that same rank they could get flare ii. flare ii would be stronger than fire iv just like flare was stronger than fire.
even though flare would be stronger than fire (even using the tiered system) there would be situations you wouldn't want to use he stronger spell due to enimity or mp consumption.
anyways, like i stated, i was going to wait on the list to make my decision, but i did have to point out the glaring flaw in your argument because you have definitely not looked at both the positives or negatives for what you are promoting.