/sigh
there is always one isn't there ?
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He's allowed to dislike something as much as you're allowed to like it. It doesn't mean he's an arrogant person, it just means he has a different opinion. Which is kinda the whole point of a forum - to share opinions.
Now, if he was rude and obnoxious it would be a whole different deal, but he was perfectly polite, so I don't see the problem.
It's about time that NPCs can repair accessories. Sheesh.
The only thing that i dislike about the changes to the repair system, is that the post was in fact not the new master list of actions and traits for each class.
Ditto. While I hate to sound like some kind of entitled ass(there's enough of that going around these forums), I was kind of hoping that Part Deux of the class changes would have shortly followed after the first. Maybe I just misinterpreted some translated posts and community responses, but I was under the impression that they were already done with the actual development nitty gritty and were just preparing the post.
I agree. I understand that it could have been a hassle to get some mats(I was a crafter for a bit on my last character), but they could have just easily fixed that by lowering the obtuse level or secondary crafting requirements and made certain mats easier to acquire. It felt more realistic to be carrying a bunch of leather spetches rather than "dark matter". But that's neither here nor there at this point.
Yay! I can get my dang earrings repaired quickly when I am in a hurry. I still prefer to have a DoH do it if I have time to look for one.
Also, I really wish they would kick out any retainer in the repair wards that does not have something up for repairs and/or has been there for more than 3 days. After 3 days I figure everyone in there is asking for repairs for a insultingly low reward.