Maybe SE should look into that, if you really want to achieve Balance by all three equal opportunity at the main heal and off heal slots. I accidentally deleted the part when i said that, maybe, AST could share luminiferous aether, like a goad that hits a party member as well as yourself, while formatting to bypass character limit.
Offensively, MP is a ridiculous struggle for WHM, but both AST and WHM gear heavily for piety. The cards are stacked allot worse for AST, since their heals are the only things subsidized, which i feel their mp management is centered around. A little push towards mp recovery or subsidation would go a long way. (Something similar to the cure 2/3 proc while under the effect of cleric stance, between Aero, Aero II, Aero III and maybe a 100% chance to lower the cost of Stone III by half after casting stone II.)
Maybe in 4.0 we'll see some exciting interactions between the (4?!) Healers.
