I was 12 wins from the field coat and now I got kicked in the face so I agree with this lol maybe a dye able version that way some can still enjoy the work they put in for the original and also be able to get a new version.
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I know that folks will laugh when I suggest this, but in the situation where there are simply not enough PVP players to make hings work, what about adding PvP NPCs who can participate instead of real players when the lack of real players causes a Queue to go beyond a certain duration? It would keep the events open and rewards available to those who want them.
I wish they'd have specific FL bonus weekend rotations to get people to play since the other FL types are generally discarded when a new one is released.
Probably true. I'm sorry, I was just musing on how games can keep seldom played content viable, and it always comes back to NPCs. I wasn't sure whether 1-1 matches would count for the field commander set or not - I don't PvP, perhaps one day I will. So, I am speaking from a lack of knowledge, just wanted to toss an idea out there.
Clearly not, but then again, it's not PvP when the Queue never pops either.
Let's hope for something like "Seal Rock 2.0" in the future, because queue times are insane >_< Still need my 33 wins with Gridania
I'm hoping they'll remove the GC restrictions from Frontlines in 4.0. If the story is going where people think it is then the GCs will likely merge into one military force for the Ala Mhigo campaign. It would be the perfect lore-appropriate excuse to lift the restrictions (and lore was apparently the only reason they haven't done it yet).
I like how they did PVP in Guild Wars 2 in that PVP was accessible for all levels. Maybe have a Level Sync up for Frontlines PVP?