Last i remember is that for each character you will get 1 free retainer.
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Last i remember is that for each character you will get 1 free retainer.
Each character gets a free retainer, but additional has a cost, much like additional characters have a cost. It's not lame perse, since 1 character can experience pretty much every class/jobs that will be released compared to other MMOs where 1 character = 1 class (tree) forever.
Yeah, and there is no limit on character creations. I can make as many as I want, even the same class. These can also be on different servers to play with different people that have established characters on various servers. This is my current issue with them charging for each character.
Each char now gets 2 free retainer you want 3? you have to pay other 1$
German Rep (Sasu) said that there is an official announcement about how the billing system will function in the works, so we should sit tight for that.
Sasu also confirmed that you'll now be able to buy more retainers as well once billing goes live, but more details on that are also still to follow.
I still hoping all regions regardless where you are have more option payment, not to be stuck by one.
I don't see how it isn't lame, knowing it cost absolutely nothing to SE. Being able to play each jobs in the game is not a valid reason. As said above, you may want to play on different World. And we aren't 100% sure yet that everyone will be able to level all crafting classes to maximum level in the future.
When PvP will be here, some players may want to play in different factions/company or whatever it will be. That can only be achieved through one mean, having an extra character.
Because it's a part of their business model. There is also a reason why SE tried to "improve" the retainer system rather than moving on to a straight and simple AH. Retainers ? Have to pay for them. AH ? Doesn't generate any extra income (unless they start doing like Blizzard with premium smartphone apps).Quote:
why not just charge $15 and allow players to make a bunch of characters/retainers, can give it a cap at like 50?
To me it was clear since day one that whoever made the retainer system took the $1/retainer business model in consideration.
(definately not the only reason, but still... money always matters when such decision are taken).